History Dash

Breakdown


Techniques

Game Dev: Unity 3D Programming and Design
2D: Adobe Photoshop Drawing Backgrounds, Texture Mapping
Adobe Illustrator Drawing Assets
Pencil on Paper Concept Sketches
3D: Autodesk Maya Character Modeling, UV Mapping, Rigging, Animation

Brief

‘History Dash’ was a prototype designed around the topic of historical accuracy. The idea was to make a game to follow a historical account. The player has choices to make, but selecting the ‘wrong’ (inaccurate) result would not end the game, rather place the story in a different timeline.

Project Date: 2017


Concept Sketches


Assets


In-Game Screenshots


Animation Reel